Proximo Admin replied

619 weeks ago

I use playerauctions.com They take a %, but it's worth it to make sure you don't get ripped off.

Ziddy Admin replied

619 weeks ago

yeah i believe i used that actually for swtor.

Proximo Admin replied

619 weeks ago

Yeah, this shit is addictive already. "Ok, I think I have enough resources for now, going to head back to my claim…oh shiny!" 2 hours later "Ok, I think I definitely have enough resources now, going to head back to my claim."

Rickz Admin replied

619 weeks ago

lol

Proximo Admin replied

619 weeks ago

Our intention is to get all of this stuff working before we go into Closed Beta. (Closed Beta is the next stage of our testing where we hand-invite people to join you Alpha folks. Open Beta beyond that is where we just open the game to anyone that wants to play.)
Combat (vs. Hazard NPCs) – Yup! Monsters. Danger. Risk. Beware!
Health & Endurance – Right now, you can’t die. Don’t get used to it!
Damage, Death and the Death Penalty – See? Not kidding. Weesa gonna die!
Underground Biomes – Underground is pretty much undeveloped right now. The caverns aren’t in and we haven’t separated the resources out into tiers of depth. That’s all coming soon and is in-progress.
Guilds – Self-explanatory.
Groups – Self-explanatory.
Friends/Contact window
Marketplace Offerings- We’re doing our Free-to-Play strategy a lot different this time around. We intend to very much be the good guys in our industry. Nearly everything that we sell for Station Cash will also be earnable within the game. And we’re putting a lot of faith into Player Studio also. We’ll define our strategy to you in a lot more detail as Alpha progresses.
Tool progression – A bunch of this is in the game already, but we’re going to be changing it pretty constantly as we test and get feedback from you. Don’t expect this to be complete. It’s not. It will change often, but we’ll work hard to keep you informed of how and why.
Map – The map is the backbone of Landmark and it’s going to be getting a ton of features. It’s how you find friends, locations that interest you, communities that want to build what you want to build and more. We’re going to put MAJOR effort into it soon.
Buff UI – We don’t yet have any way to show you a unified vision of the various stat bonuses and abilities that you gain through progression and gear. Coming soon.
In-game Mail
Notification display and tray (mail, time, fps)
Item linking (add to chat)
Collaborations – This is a structure we’re creating to allow easy and simple co-op building between players. Right now, you can set permissions for other players to join you and work on your claim together, but it’s not what we’d call streamlined or intuitive. We’ll be working on that soon.
Player merchants – This is how you turn resources (which can be awkward to barter) into coin that’s easily traded. NOTE: Merchants do not SELL anything. If you want to buy something, then buy it from a player in the Stalls at the Hub. (NOTE: Market Stalls are coming soon in Alpha.)
VOIP support – Right now, you’re constrained to text chat. VOIP will be coming soon.
SOEmote – The code support is done, but not the interface for using it. That’ll be added soon also.
Social Networking Connections (Youtubes, Facebooks)
Configurable Keybindings – Sorry that you can’t edit your keys right now. Soon!

Sounding good.

Proximo Admin replied

619 weeks ago

People making some cool shit with this already. Going to be really interesting to see what people come up with down the line.

Forcefeed Veteran Member replied

619 weeks ago

Wow thats really neat! I don't see much cool on my instance but I haven't looked around much yet either

Proximo Admin replied

618 weeks ago

If you get hungry from all that mining, you can try out this place:

http://imgur.com/a/Rfie9#qJ0GtWe

Proximo Admin replied

618 weeks ago

Holy shit, this is awesome:

http://imgur.com/a/SBCvR#0

Rickz Admin replied

618 weeks ago

Yep thats 100% into the game. Im calling it.
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