IG: You’ve got an altered version of Final Fantasy VII’s limit break system in the game, are you including other elements from other Final Fantasy games?
NY: Yes, certainly. From Final Fantasy VI we’ve got the Magitek Armor, which will not only appear in the story but will be available as a mount for players. The end dungeon of Final Fantasy III, the Crystal Tower, will be available as an instanced raid in Final Fantasy XIV.
Also, we hope to bring the Golden Saucer casino/theme park from Final Fantasy VII into the game.
We don’t want to give everything away, so I don’t want to tell you anything else. But, yes, there will be a lot from past Final Fantasy games and we hope players will be looking forward to the additions we make as the game progresses.
To give a little context: just gonna repost what I messaged to a friend who wanted to know WTF was going on in the vid:
in XIV 1.0 theres an empire, which is a nation of anti-deity fanatics, and this one crazy general who leads them. he summons to earth this meteor to kill the deity worshiping nations who oppose the empire (everyone else, basically). at the end of 1.0 you kill the general but it's too late, the meteor is still coming. this gandalf like guy named louisoux (a recurring character) tells you that your only hope of stopping it is to pray to the 12 gods (deities) in hopes they will save you. so everyone did for like 1 month leading up to the end, and there were quests/events focused around that.
in the video: there was this final confrontation between the good guys and empire before the meteor hit. a last stand of sorts. right before the meteor hits, turns out it was a prison for bahamut who then proceeds to nuke everything basically. gandalf guy tries to summon the 12 gods (the blue symbols) and reseal bahamut using the accumulated power of prayer, but this fails. using the last bit of prayer power he transports those good guys on the battlefield to safety/or to 5 years in the future (gandalf guy is closely aligned with the deity of time and space). the world is basically left in ruins with survivors in the cities, but a lot of people died. as for what happens next… well, we'll see! ~FIN~
Funny, I'm friends with some japanese guild (SW) on our server. They're like 200+ people on jade quarry and I teach a few of them SPvP or ring for them and we were talking about MMOs. A lot of them played the same ones I've played like L2, Aion, FF14.
Anyway one of them was asking if i was going to try reborn, and i was like probably a little. He told me it's pretty fail in japan too and he doesn't think it'll be 'reborn'. I lawled.
Lol yeah, not really expecting too much to be honest. It looks like they're going for a direct WoW clone, which is probably a bad move. The thing that has me mainly intrigued is they seem to be going back to the Final Fantasy roots and making it feel as Final Fantasy as possible.
But to be honest what I've seen so far hasn't been very impressive other than the graphics. It seems like they're just now catching up to the 10 year old MMO style. Where as other games are trying to go for more varied content and more action/platform based gameplay
Proximo Admin replied
694 weeks ago